This was a quick, dirty mod. I changed only a few units in this version, trying to get a feel for modding. I cannot, and will not be adding any new models into my mod, unless others wish to work on
This is basically a nuke that wipes out an entire map. I did a lot of research, so u can be garanteed that everything is accurate (if you actually care). The first time you see this it will take
This small mod adds the Advanced Commanche for the USA sides in Zero Hour. Requires Zero Hour Mod Manager. To install, simply unzip the file anywhere, and double click on the .zhmod file. It
This Mod edits all the generals and what they have Adds 3 new generals: USA modern weapons, China Napalm and GLA assault generals. Also adds lots of new units for all sides. Too many to list. Over
It has taken a long time, but I have finally merged some of the best individual mods out there. I thank you for downloading this mod and hope you enjoy it. I am working on a Zero Hour version, but
This Mod edits all the generals and what they have Adds 3 new generals: USA modern weapons, China Napalm and GLA assault generals. Also adds lots of new units for all sides. Too many to list. Over
You MUST have TCS v1.5b installed for it to work. Here is a list of fixes: + Fixed the Hiritsu Atlas + Fixed the Blackwind Sparrowhawk + Fixed the Capellan Partisan + Fixed the PPC to not target
Total Conversion set in the future, using completely new sides and units to go with them. -Two unique sides, with all new units, giving completely seperate and creative strategies - Realistic
This mod makes it so that all infantry will bleed (rather profusely) when they are hit. Also, the explosion from tank shells look significantly better. These are only graphical mods, and will not