This is a 3-player multiplayer/skirmish map for Generals Zero Hour. Based on the map in CNC3 with the same name, this encourages a 1 on 2 match with the solo team located north of the map and the
This is a 4-player eye appealing elongated Temperate map. Features include a dam, eye candy details, moving vehicles, crystal clear rivers and lakes, and lush valleys and snow covered mountains.
In this map, players get to battle inside an urban setting while getting an \"outdoor\" setting as well. This is a nonsymmetrical map that features four cities, connected to each other by roads and
Description: This is a 4 player map and each player has 1 oil derrick at the beginning of the battle. In the middle there are two oil refineries, one reinforcement pad and four supply docks.
Hilltop Town is a slightly bland, eight player map for Zero Hour that may have some wanting more. Detail- Hilltop Town has a very barren landscape, as expected by a desert. The ground is mostly
Good day folks, A [url="http://forum.cncreneclips.com/index.php?showforum=161"]Mapper Guild[/url] member named Dimanti San has made a astonishing map for us. I will now go trough my findings I
Fellow map enjoyers, We have another separate map release from the Mapper Guilds, [file="79416"]Mapper Guild Mappack III[/file]. This time its one of there parade maps. The very pinnacle of what
Fellow site members, Here is another nice Zero Hour map to play on. My judgment about it follows: I'd like to start with some basic things, this maps supports 3 players and has a desert/urban
Hey people, This is the standalone version of the map Sidewinder, otherwise packed with other maps in the Mapper Guild, [file=79416'']Mappers Guild Mappack III[/file] This map has a very nice
A six player map for Zero Hour, designed with 2v4 play in mind. AI is enabled. The map does not really look very good - the author shows little grasp of texturing. Most of the ground is covered