This is an okay 2 player map. It is somewhat detailed. It has large cliffs seperating players. The start point is huge, and there are tons of resources, so i assume this was meant for a 1 vs 1 game
This is a good, and detailed 2 player map. The to players sit on opposing sides of the map with a good amount of build space. Seperating the two players is what looks like a dried up river. There is
This is a very good 8 player map, the only problem is it isn\'t ai enabled. it has a few nice sized towns throuout the map. There are a couple suprises in the map too, special crates. There is also a
This is a simple 2 player map. there isn\'t much to say about it... it is a good 1 vs. 1 map for online, but it is ai enabled so if you want you can play it by yourself in skirmish mode.
Well, nice Mr. GunRun decided to make our wishes come true! lol. He made it Zero:Hour compatible mod, strictly Zero:Hour not for Generals. and he ripped off the whole \"Matrix\" theme!! Yet again,
This map has three players in two seperate corners. In the middle of the map there are several tech buildings. All over the map there are large hills that make sure you have to go zig-zag to your
Finally a good 8 player map for zero hour. The map has the players sitting on the outsides of the map with plenty of build space. In the middle there are several cavillian supply drop zones just
This is an interesting 1 vs 1 map. There are several small towns scattered around the map, there are also some damaged units scattered too. The map is not ai enabled so it is a 1 vs 1 online map.
This map-pack contains two 4 player maps made by FrostyZA. The first one is Apline Border. This map has a large river/canyon dividing the players, by seperating them 2 by 2. This map makes for a good
You will see why it is called high paths when you play. There is a surpise in the bottom left part of the map for any one who is adventerious. The map is ai enabled so you can play it as a skirmish