This map is good, I normally play and build 50 tanks, but getting them out of my base and around the map becomes more clustered than a highway at rush-hour, There is a few mountains on this map but
^ What the title says really, Adds units to USA Airforce General and moves around the generals a bit for USA, a few new units, its fun while it lasts though it lasts for not that long.
This map is a peice of cake, who thought that from rubble, traintracks and land textures you could create a modern home? well Lava sky did! This map is a modern home apart from it has GLA tanks
This map is really intensive, you get a whole half of a map to build on, but two trains which can kill your infantry and structures. When I played I used the USA Airforce General and I built about 15
Wow, I have seen one skin for colonel burton since generals came out which was the Sam Fisher one (Generals-->Skins-->Units) but this adds a desert marine, urban marine, forest marin and snow marine
I think the name \" Desert Defenders \" Describes this well, but in-case you don\'t get it, I\'ll describe it, A desert map, 2vs2 (4player) a VERY tactical map, with 3 trains from 3 different
Iggy\'s review: This is a 2-player map. There are 3 hills witch of 1 has tech on it. There is a train running round the map, u may put men and tanks into it if you wish I think the name pretty
This is a MOD for \"Command & Conquer Generals Zero Hour\". There are two Rar format files in it. One is the screenshots from the game(selected.rar), the other is the MOD
This Mod Gives You Increased Rank-You can purchase more sciences ect. Place the rank.big file in your cnc generals ZH folder Location:(normal) C:\\Programfiles\\EAGames\\CNC generals Zero hour
An amazing modification that adds atleast one new unit to each side and the Militia side. There is not much to be said about this modification, This is the Revised Global Beta which I have had