The first in a series of minor gameplay changes for Zero Hour. This one lincludes an Advanced Commanche, Advanced Marauder, Generals promotions easier to get, and Increased Building Capture speed
A red sun dawns in Hong Kong; blood will be spilled this day. A large river seperates the city in half, with 3 start positions on each side, making it ideal for 3 vs. 3 matches. The urban
An interesting six-player map. It isn\'t the prettiest, but it has no graphics errors. It is built for 3v3, as each side of the map contains three captureable Nuclear Silos. Any map with nukes in
A team based 8-player map with a big city separating the two sides. The city\'s streets are very narrow, so it is a very bad idea to be the Chinese Tank General. Infantry rule this map. AI can\'t
A dark, rainy night in the city of Kamakura (yes Einstein, it\'s fictional!). Each player start on a plateau in the concrete jungle, with one supply dock and close to serveral others. In the