Here´s another BIG editor, by Matze. BIG files are the MIX files of Generals, as you might know. Currently FinalBIG supports opening and extracting BIG files. Extracting also supports creating all
Unlike [file="10693"]FinalBIG[/file] and [file="9958"]BigPOP[/file] which both have graphical user interfaces, this .big tool uses the good 'ol DOS prompt. The tool works but I suggest it only for
Another map by Teslatrooper7, again, a nice map but with no detail. The main "theme" behind the map is that the map is split in 4 parts by a wall. In the middle there are 4 oil derricks on each side
Average map with central "village" containing all 8 oil derricks in the map. What I like about this map is that you can only get to the enemy base by ground through the center of the map or through
[b]Fields of Dread[/b] Very cool map! I´m not gonna waste to much words on this cuz this map is just good! The only bad thing I noticed is that the topright player has 3 bunkers, the bottomright 1
I'll just quote the author in the readme and not review this map, I did played it with GLA and it´s indeed pretty kewl to jump the hills with the rocket buggy hehe! [quote]NOTE** This map was made
This 2v2 map is intended for left vs. right play! The main objective of this map is to claim the central island which contains a whopping 8 oil derricks and one oil refinery. The southern bases are
[b]Note:[/b] Quoted from the author, Toodles: [quote]One problem I'm having with it though, is it doesn't show up under unofficial maps until I move the scroll bar. And when it does show up, it's
Here's a small 2v2 map with a high plateau in the middle. As you can see on my radar in the second screenie, the 4 bases are seperated by water and are hooked up with the central high plateau with a