This is my first map pack, which contains six maps. Three new ones and three improved versions of previous maps. These include; Blue, Yellow and Red Zones, some having rain, lightning and cloud
Ok this is for all the guys who wasnt gratefull for the first tga's that was posted. So here are all the different tga's that I have and that i found. So IF YOU have any other tga's that is not
Included in this package is the .TGA files that is used to get your map looking like the maps from EA, enviromental wise. 1. Also theres a river.TGA to use with rivers on your map. 2. The
1.63 Update's Scrin nerfed (They owned before, but not anymore) Tiberium deadlier to soldiers classes. Deployed MCV’s significantly strengthened. Flame based weapons do less damage to tech
The following map is a Mission / Skirmish map. Set in a mountain region in a Yellowzone, it offers 1 green field for each player and a small blue in the bottom right corner and 5 Tib
This is map is a 2v2 Yellowzone map. Each player starts with 1 green field and 1 LONG blue field to share. In the centre of the map is a platau with 3 Tib spikes and 2 gun sentries to defend the
This takes place in Czechnya (the place in our world is called Chechnya). You play as ZOCOM, and your job is to destroy the Nod base in the area. To build Strike Forces, you must find 2 lost
Well, what needs to be described?! Watch it now, comrade, and comment! One thing perhaps...vote 10s for this trailer at gametrailers.com please, if you liked
This 2v2 map is set on a FANTASY location in redzone conditions. Each player starts on top of a plateau with 1 green field. Just of the plateau is 1 Tib spike per player and in the centre is a