Leader: Atlas [spiritual expansive] UU:Atlantean Galley [+2 extra attack] Flag:Lambda Colour: Darkblue For more information on Civilization IV, visit http://civilization4.filefront
Fall from Heaven 2 Version 0.15b Fall from Heaven is a fantasy mod for Civilization 4 that brings more focus on the Religion and Promotion aspects of the game. There are unique religion units, increased XP, unit upgrades that last throughout the
AEW - Scenario Well, first-time i made a quick scenario based on the fine earth-map of TotalRealism Ver. 1.5 for custom scenarios. Added some barb cities i felt good for gameplay and balance. Only missmatch for now is, that AI-Rome tendend to
What is Dale's Combat Mod? Disappointed with combat in Civ4 I have undertaken to improve combat in the game. To that end Dale's Combat Mod will include: - Ranged field bombardment (land and naval) 100% Complete - True stacked combat with combi
The Ancient Mediterranean MOD features a complete modification of Civilization IV. The game now only takes place in the times of Egypt, Rome, and Carthage. There are many ancient mediterranean civilizations, a completely new technology tree, new wond
These are my Radical Earth maps... The goal? To get all the civs onto an earth map small enough to play on non-uber computers. This involves shrinking and expanding different landmasses so that civs have room to build (or not). It was inspired by my
These are my Radical Earth maps... The goal? To get all the civs onto an earth map small enough to play on non-uber computers. This involves shrinking and expanding different landmasses so that civs have room to build (or not). It was inspired by my
These are my Radical Earth maps... The goal? To get all the civs onto an earth map small enough to play on non-uber computers. This involves shrinking and expanding different landmasses so that civs have room to build (or not). It was inspired by my
Water Animals Mod v0.1w By: TheLopez Patch Compatibility: Warlords v2.0.0.0 MP Compatible: ? Description: This mod basically enables animals to be automatically spawned in oceans if they have their feature or terrain native values set correc
Nuke Anywhere SDK Mod A few straightforward changes to allow targeting of nukes anywhere, not just enemy territory. Release: 1.0 Files changed: CvUnit.cpp Specifics: -Allows nukes to be targeted at any square on the map, regardless of whos