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Rhye's and Fall of Civilization

Добавил: The DSystem
2006-10-13 22:10:00
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Fall of Civilization is a modpack for Civilization IV that attempts to make a realistic and historically correct Civilization IV game based on an Earth map, without pre-placed cities. It can be considered a hybrid between mod and scenario. There have been many changes made to the core game, and each integrates with the static map in order to make a better overall experience. This mod is tied in deeply with the map it's played on, and cannot be played without this unique world map. A brief account of the features of Rhye's and Fall of Civilization: - A 124x68 world map with enlarged Europe for better gameplay - Dynamic rise and fall of civilizations - Players can control more than one civilization in a single game - Dynamic spread of resources - Reprogrammed AI that adapts its behaviour to the Earth map and founds cities in their historical place, with their historical name - Python events that reproduce historical barbarian attacks - Unique powers and victory conditions for each civilization - World Congresses where cities are traded - New flags and new terrain graphics, including a new terrain: marshes - Rule changes that will give this mod the feel of the original Rhye’s of Civilization This mod requires Civilization IV patched to 1.61. It is also currently not compatible with the Warlords expansion (coming soon). If any custom assets are installed, they may interfere with the mod and not allow it to run properly.
Rhye's and Fall of Civilization is the sequel to Rhye's of Civilization - the fastest loading mod one of the most popular modpacks for Civilization III, with more than 25'000 downloads. Rhye’s and
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