This program currently functions to load and save Civ4WorldBuilderSave files and also to create brand new ones from scratch. It is intended to provide complete editing of all aspects of the file
The Direct2Drive patch is out for version 1.09 of Civilization IV. Fixes: - ATI issue Failed to Init Renderer Fixed - Multiplayer Lobby list jump problem and lobby crash fixed - fixed war
This is a mod to make religion a bit more realistic in the game. No more Hindus eating Cows, Jews and Muslims eating Pigs, Jewish missionaries, etc. Obviously fiddling with religion invites
Added droughts and fertility. Also fixed a rare bug with a big earthquake where it could delete improvements on plots which were a fair distance from the source of the earthquake. Sorry for the short
This is a mod that adds commerce on road and railroad, add terrain transforming and restore worker ability to plant forest. I add 1 commerce on tiles with road and any improvement, add 1 commerce
TechConquest is designed to give a tech boost from conquering enemy cities. When an enemy city is conquered, a list of techs the enemy has that your empire doesn\'t is created. From that list a
This is my First mod ever. I have added two map size options to the game. They are Xlarge at 160x100 and Giant at 192x120. The map setup times are (3 to 5 minutes) and (9 minutes) respectively. My
This mod adds two new units, the Caravan and the Supply Train. As best as I can tell, the AI does know how to produce and use these units. Stats follow: Caravan: Available with Currency, costs 50