Issues Resolved in v1.2: - Crash due to figures unable to attend a funeral - Crash caused by priest migration - World level traders were getting stuck at the edge of the map in some scenarios - Crash when stuck traders were robbed by raiders -
Issues Resolved in v1.2: - Crash due to figures unable to attend a funeral - Crash caused by priest migration - World level traders were getting stuck at the edge of the map in some scenarios - Crash when stuck traders were robbed by raiders -
Issues Resolved in v1.2: - Crash due to figures unable to attend a funeral - Crash caused by priest migration - World level traders were getting stuck at the edge of the map in some scenarios - Crash when stuck traders were robbed by raiders -
Issues Resolved in v1.2: - Crash due to figures unable to attend a funeral - Crash caused by priest migration - World level traders were getting stuck at the edge of the map in some scenarios - Crash when stuck traders were robbed by raiders -
Issues Resolved in v1.2: - Crash due to figures unable to attend a funeral - Crash caused by priest migration - World level traders were getting stuck at the edge of the map in some scenarios - Crash when stuck traders were robbed by raiders -
Issues Resolved: Crash due to figures unable to attend a funeral Crash caused by priest migration World level traders were getting stuck at the edge of the map in some scenarios Crash when stuck traders were robbed by raiders Figures somet
Akhetaten is a sandbox scenario that includes military, interconnected trade and a series of monuments for the player to build along the Nile. If you are interested in seeing how this scenario was created, check out the Children of the Nile editin
Children of the Nile by Tilted Mill Entertainment - retail v1.1 patch Issues Resolved - Save file size reduced - Performance smoothed - Carried resources and animations updated - Townhouse graphics updated - Chariot animations updated - Pr
Set in the evocative land of ancient Egypt, Children of the Nile is the first and only strategy game where citizens who behave like real people are your primary resource. As their leader, you must build a place in which they can live and work, establ