PATCH DETAILS: We addressed the following issues: - New Resistance Soldier Array with added soldier skins (TWE RYAN and Chris P) - Upper torso lock on random death - Friendly's show on radar - You will engage instead of Defect on hud
A buddy requested that I make this and also that I release it here, so there you go. Check out the features: Players can double-tap the melee key to save their position on the map. Then, if they die or fall, they can come right back by double-ta
Here is a sweet Webley skin and sound thanks to Wingy! Add this beastie to your collection! This is my attempt at making the Webley look and sound like the cougar magnum from goldeneye.
Here we have the second installment of the first Brothers in Arms sound mod for COD, and it's even cooler than before! It features some great, new distant sounds for UO players and also fixed .30 cal sounds and other assorted balance issues. Download this
Insallation: 1: Download mod 2: Extract files 3: READ README!!!! 4: upload / place the zzz_noammomod_v1_svr_.pk3 file into the servers main dir "cod/main" is the usuall Removal: 1: remove file from "cod/main" director
BETA 0.4 Details: USER_README04.doc You must install all the previous patches for SWAT mod to work on both Client and Server. This patch will replace the old dedicated.cfg and config_mp.cfg in the SWAT folder, if you are installing as client, ple
================== ORACO'S SWAT DEV PROGRESS JOURNAL ================== **For technical communication of updates and development. ================== [Jan 16th 2005] Update ================== > This package contains maps: swat_industrial, s