Wunderwaffe DG-2), flaming Hell Hounds, new traps, and more: Shi No Numa! * CO-OP hosts can now kick players from their lobby * Improved dog spawning in MP * Addressed an issue with Zombie pathing * Fixed an instance of the player model displaying incorrectly * Some unhandled exception errors have been addressed * Improved server browser’s refresh functionality when the Source is set to ‘Favorites’ * Added support for CODTV * “cg_DrawFPS 1” now only displays FPS and cg ms/frame * Added RCon command "teamstatus" to display players’ team information * Mods: Added joinsquad script function * Mods: Players can now join CO-OP lobbies that are hosting map names with more than eighteen characters * Mods: Users can now load custom maps when the usermaps folder contains fifty or more custom maps * Mods: Removed the loading of duplicate assets that contributed to the ‘2048 materials’ error * Mods: Increased the amount of mods displayable in the Mods menu * Mods: Fixed a crash related to the mod.arena file
Warning, this file is a large file and is also an .exe file. Here are the patch release notes: * 3 new MP maps: Banzai, Corrosion, Sup Pens! * 1 new Zombie map with a new weapon (the
- File Name:
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