This is the final version unless a high demand for re-release is met, to add in the ability to drown in water. Woodland swampland type map. Access to foothills for snipers. 4 Flares are set up
The dawn-time version of my latest CoD4 map, Struggle. I haven't seen too many MP maps that are set in dawn, so I thought I'd make this. It's like the nighttime version of Struggle, but without the
NOTE: Due to Maxing out Entities, this map may not work with all Mods available. This map contains a vast range for all types of players. The open fields and forests for snipers, and the four
This is Tigertown from CoD1, converted for CoD4, scale isnt perfect, but its close. We've all seen the Tigertown map from CoD1, it was very good at least that's what I thought, with good
My latest CoD4 map. This is probably the best map I've made yet. It's compatible with every gametype (including Old School). The textures of the map are fantastic with brilliant areas t have a
Well this map took me months to finish. As its the second map I've ever made It was time very consuming learning all the new techniques on the tool. The two new things I’ve added in this map that’s
- The Map consists of 12 Accessible Houses and 6 non-Accessible houses. - There is an Underground Sewer System that links up 6 houses and the Cemetery so players are able to move discretely to
===== MAP OVERVIEW: This map consists of a very large farm house, large Barn, two silos, one Windmill, tunnel system and forests. The farm house has two floors, and two attic spaces, one