Finally able to release this new mod after weeks of beta testing (thanks Sprinter!). The RSM mod brings you 11 *new* weapons from IW's acclaimed Call Of Duty 2! All menus replaced, classes
MP_ONSLAUGHT update (version 1.1 - 6 july 2008) After I read the tips for my map and experienced it ingame with other people for a few days, I dedicated to make a patch. This are the fixes: -
The map is set on a huge grass field with a house in the middle and a forest around it. Once an infection broke out that made humans very aggressive, the inhabitants deserted the house to look for
The Call of Duty 4: Modern Warfare patch 1.7 has been released already! It addresses some pretty important issues: * Fixed an exploit that allowed players to access certain console dvars
it removes the Kill sign above a players head so it make the Sabotage game type more Tactical. It is a free to use mod. Many realism clans will like this mod probably. Have fun while using it.
This mod allow you to modify the position of objectives (stinger crate, bomb, flags, HQ ...) and to add some gametypes on any map by using some simple dvars in the server's configuration
Frontlines 3.0 was released today with a lot of new features never featured in any game before, with highlights to the Hajas' Duel, Size Rotation, Drop, Weapons Modes, Random Gametypes and an smart
Version 1.25 of the mod includes a ton of bugfixes, a few extra server options, and ranking all the way up to Level 101. There are six perks you gain through ranking up, see the readme for
The map is split into two areas. There are four paths you can take to get from one side to the other. There are tunnels and secret areas(if you can survive long enough to get to them). Watch out for