---------------------------------------- Build program: Call of Duty(R) 2 Radiant Gametypes: DM, TDM Created by: efkrr9 ---------------------------------------- This map has it's tactical
quake-style arena :) --------------------------------- Game Type: Death Match --------------------------------- Editor: Call of Duty(R) 2 Radiant As said above it has a Quake style arena feel
---------------------------------------- Build program: Call of Duty(R) 2 Radiant Gametypes: Deathmatch Created by: efkrr9 ---------------------------------------- This is a deathmatch map for
---------------------------------------- Build program: Call of Duty(R) 2 Radiant Gametypes: Deathmatch Created by: efkrr9 ---------------------------------------- This is the same map as the
Here's an excellent new map by daniel hansen called Vulcan.I still think it's quite a playable map with its beautiful looks and terrain work, as well as the use of natural cover and strategic layout.
It's a map that is heavily based on Treyarch's Nazi Zombie Cooperative game mode. It features: Fully breakable and fixable barricades Individual weapon shops A Mystery Box Electric
This map is based on the city where I was born. The map turned out to be a real sniper heaven with lot of houses to hid in and many open terrain in the form of small parks.
Map Name - Nazi Jupiter Space Station (njss) V.1. Mapper - Xelvod Gametypes - Tdm, Dm, good to use in Zombie mod Secrets - 4 New Textures - 8 and new sky_box Ambient sound - yes
I'm not quite sure what all this is about, but apparently this is a new gametype brought to us by RiyT called "Wipeout". It's based off of the TV show Wipeout, where contestants have to run a crazy
Map for cod2 it is about that village from diablo rpg game. Tdm & DM. It is a small map for fast killing and have maybe only one good camp point. When I was worked on a river for that map..i did