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HL-HEV
hl-hev


Riverside Village

Добавил: The DSystem
2005-04-13 00:04:00
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action is meant to take place. There are four control points within the fishing village, and a fifth control point at the Temple Ruins. When one team controls either all four Village control points, OR any two Village control points and the Temple Ruins control point, ticket bleed for the opposing team will commence. Spawning within the village is not possible except by means of mobile spawn points (one is provided for each team.) The US side will need to airlift their land vehicles over to the mainland if they intend on using said vehicles for capture/defense purposes. There is a small clearing to the East of the Eastern-most control point for the village that is meant to be used as a staging area for the US troops (Vehicles may be airlifted to this area, as well as troops.) There is also a secondary clearing that can be used as a staging area by US troops, that is located to the SouthWest of the Southern-most control point for the village.
This map is designed as a \'capture and defend\' style map for multiplayer conquest mode. The main US and VC bases are not capturable. The Fishing Village along the side of the river is where the
File Name:
riverside_village1_0.zip
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