Two small Rohan villages are in danger, but Gondor built a castle and a wall and two camps in the hills in the area. But will this be enough to stop the cruel armie's of darkness? Only time will
So this is the really ready version of this map. With more reinforcements in more waves more siegetowers, katapults, and ollipahnts. also your rohan and oathbreaker allies.
This is the full version of my minas tirith "campaign" map. Now there are more enemys, coming in separated waves. Also the rohan and othbreaker allies are added. Now it should be more fun to play
Here it is, third version of Defence Of Gondor. After long time we completed our third version of this map. EnThUnTeR took a little break from map making so it took so long. Now, to the map. We have
A map of Minas Tirith with 6 walkable rings walking civilians and some orcs spawning. the most of the orcs come in one wave so it could be a little bit difficult, but have fun. The map is like the
Dark forces are getting ready to crush last resistance of Numenor. Remaining free people have retreated to their last city. And again we release another map quite quickly after Fornost. In this
Fornost, the capital city of Arthedain,the Northern realm of Arnor. In this map we have tried to copy Fornost from BFME2 to BFME1. Map is quite simple; defenders inside Fornost are trying to
This is second version of Defence Of Gondor. We noticed that map was too easy when there are full of players playing so we made it harder. It is now much harder and we changed a bit the map itself.