resources, as they are scarce on this map, however having control of the metaphasic nebula should also be considered an objective. [b][u]Map Two[/u][/b]: is a three player map and devoid of good resources (2 dilithium moons for 3 players) this should result in a dogfight for those moons [b][u]Map Three[/u][/b]: is the best map for a good old large scale scrap. This map is divided into three areas (sectors) [i]check screenshot below[/i] but is still a bit short on dilithium resources which will make the map conquest take that little but longer, A good tactic is to gain full control of the latinum nebulae and use the trading station to convert latinum to dilithium. [b][u]Map Four[/u][/b]: Another odd map, with little resources but enough open space to ensure a fast-paced offensive game. [b][u]Map Five[/u][/b]: Two planets, spacedust and nothing else. I suggest using max starting resources and throwing everything, including the kitchen sink, at the opposing planet\'s forces. [u][b]Map Six[/b][/u]: The strangest map.. A fluidic gate with two players lining up.. This is a straight shoot-out between two fleets, ship to ship tactics are important here as there are no nebulae, asteroids, or planets to hide in or use to mask Fleet movements. A good map pack, in fairness, but make sure you set the resources to max to make the games last longer. :) [b]- IKS[/b]
This mod makes the maps from the ingame tutorials playable. The six maps are interesting to say the least. The first map is a two player battleground which is basically a battle for control of
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