The demo - which includes the full docs, tutorials etc from the full game - contains the following features: Single Player - No Story (a.k.a campaign) mode. No freeform sandbox mode. - x03 (of six) playable careers (Mobile Infantry Mar
[1.00.35] | 09-14-09] *** PUBLIC RELEASE BUILD *** - [GEN] The detonation trigger of the prox grenade and APM mine has been reduced from 30 to 5 secs. - [GEN] Revised the throw and roll distance of grenades. Previously each second
[1.18.19 | 06-13-09] - Docs instructions are now always displayed in white. - First person turrets now have better target selection. - FIXED: player race was incorrectly changed when respawning. This would cause the game engine to not loc
[1.18.20 | 06-15-09] - Minor revision to analog/xbox controls. LSTICK - roll or yaw depending on config setting, pitch up/down LT/BTN7 - throttle up (W) RT/BTN8 - throttle down (S) - FIXED: ejecting from craft enables A/P and
[1.18.23 | 06-18-09] - Minor tweak to NPC marine target acquisition - Beam turrets now have friendly fire avoidance - FIXED: potential crash caused by new nav meshes - FIXED: minor tweak and fix when vehicles collide against support struc